Asphalt Land |
![]() |
![]() |
Competition entry "Redesigning the Viennese Town Hall Courtyard" Honourable Mention, Vienna 2002 In cooperation with Andreas Rumpfhuber |
Arcadia Looking at initial visualisations of the Viennese Town Hall, one realizes the proposed distinction between arcades and square. The arcades enclose and frame a void. Furnished with benches and suspended lights, we read this 'alley' as an interior space with widows to the yard. The square as the centre of the town hall marks a cutting, a piece of Vienna. |
|
![]() |
![]() |
|
|
Geoposition +48° 12' 38.80", +16° 21' 24.78" |
Idea We implant an ideal urban space, thus creating an artificial and surreal world. This dreamscape will be charged programmatically with symbols. Mellow hills, a giant zebra crossing, garden furniture, green palm trees in summer, gas ovens in winter etc. establish parts of our Arcadian Vienna imagination. They are elements of a square construction kit. |
|
![]() |
||
Asphalt Land The flow of urban space also takes the town hall’s former plinth, reinterpreting the historic posture of the building in a contemporary way by neutralising it. In effect our proposal for the arcade square consists of order(s). Similar to a gym, structural gaps in the skin of the square are activated on demand. These gaps serve as drainage and infrastructural docking stations for gas water electricity and so on. |
||
| Site Map | enable JavaScript |